Asked By Jos
06-Apr-07 01:20 PM
So, I don't know if this specific topic has been covered, but what I'm trying
to do is rotate a 3d object by just using code.
Basically, I need to know how to get the points that I'm currently at and
where I want it to end, so when I use the DoubleAnimation in code I tell it
the start rotation and the end rotation.
I love the Storyboards in Blend, but I need to tell the object to continue
to rotate in a 90 degree angle around the Y axis without creating multiple
timelines.
Thanks for the help!
Josh