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Rotating a 3d object without using the timeline in Blend.

Asked By Jos
06-Apr-07 01:20 PM
So, I don't know if this specific topic has been covered, but what I'm trying
to do is rotate a 3d object by just using code.
Basically, I need to know how to get the points that I'm currently at and
where I want it to end, so when I use the DoubleAnimation in code I tell it
the start rotation and the end rotation.

I love the Storyboards in Blend, but I need to tell the object to continue
to rotate in a 90 degree angle around the Y axis without creating multiple
timelines.

Thanks for the help!
Josh

Howdy Josh..

Asked By BrennonWilliam
09-Apr-07 10:28 AM
Howdy Josh..

Head to Codeplex for a look at the 3DTools which may help you achieve this..

http://www.codeplex.com/3DTools

Cheers
--
http://www.learnexpressionblend.com
http://www.expressionblend.com
http://www.resourcedictionary.com
http://www.x-coders.com
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